![]() The formula for cardinals past 100,000 seconds is sqrt(Factor Boosts-24), and you should thank me for removing cardinal decay, since it is such a trash mechanic ![]() Cardinals don't decay at hard, but getting more is harder the longer the collapse is, until you reach 100,000 seconds. Time is capped between 1,000 seconds and 100,000 seconds.Ĭardinals don't decay when offline time is disabled. This caps at 1200 Aleph Power.Ĭardinals are based on the amount of Factor Boost and the time, where a faster collapse yields more cardinals. You are getting 1 extra aleph power of all every three seconds now that you've collapsed. Next Cardinal in 3 Factor Boosts (5.896s in collapse) Collapse Confirmation: ON Distribute All CardinalsĪssign 1 0 Assign all You have 100 ℵ 0 Power (+1/s)Īssign 1 0 Assign all You have 100 ℵ 1 Power (+1/s)Īssign 1 0 Assign all You have 100 ℵ 2 Power (+1/s) You have 1 cardinal Reach the BHO to collapse! That also means that offline progression in Challenge 8 is disabled if you have less than 1.00e10 decrementy in the challenge. Note: In challenge 8, if you have less than 1.00e10 decrementy, all ticks simulates 50 milliseconds, regardless of the millisecond interval. Time is 1e15x slower, you can't enter this challenge in Omega Challenges Reward: Dynamic Factor Cap boosts Tier 1 and 2 and Incrementy, Currently: x1.00 (0/3) There's exponentially rising decrementy dividing Tier 1 production, immediately Refund if you have any Booster Upgrades, all challenge effects are disabled, Challenge 7 completions boost OP, keep no OP on Markup, you can do a maximum of 1000 manual successor clicks per Markup, Quadrupler is disabled, ordinal is capped at w^(w3) The base is 5 higher, all free factors are doubled (doesn't affect challenge mults)ĭynamic drops by 1.00e300 per second, keep no OP on Markup, you can't buy Booster Upgrades, and you can do a maximum of 1000 manual successor clicks per Markup, Quadrupler is disabledĪLL PREVIOUS CHALLENGES AT ONCE, and Challenge 6 Completions boost OP gain from Markups You can't buy factors, Challenge 1 multiplier is useless Your 0 challenge completions have multiplied Tier 1 and 2 by x You're currently in Challenge 1.Įxit Challenge Challenge Confirmation: OFF Factor Boost if possible on Challenge: OFFĪutoclicker costs scales a lot worse, and you gain 125x the passive OP if you have the 5x OP upgrade You also start with a free Maximize Autoclicker as a gift :)Ĭhallenges can be completed up to 3 times, each one giving a bigger reward. The right column of upgrades doesn't consume your boosters. You may have to rotate your phone on mobile to see all of the upgrades. Need 1e21 Boosters and 37 Challenge Completions Need 1e11 Boosters and 33 Challenge Completions The above upgrade applies to passive OP gain You can enter challenges past 3 completions ![]() Need 324 Boosters and 22 Challenge Completions Markup gives 666666x OP if the base is less than six In odd numbered challenges, Dynamic factor is squared Need 108 Boosters and 7 Challenge Completions Reach blah blah blah to unlock the next row of achievements!īoosters boost Tier 1 and 2 automation by x 1.00 Your highest Ordinal Level is Achievements ( 100/128) Progress in the game to earn achievements! They don't give any boost and are purely for bragging Achievement 1 Oh, and why not you join the Discord Server? ![]() It has more content below ψ(Ω) and you can reach REALLY large numbers (smaller than vanilla though) Oh, and also, if you like this game, or you dislike the timewalls, why don't you play Ordinal Markup Factor Shift Edition Minus? If you want a greater understanding of how the ordinal works, you might want to watch this video by Vsauce explaining how to count past infinity ![]() This work is licensed under the MIT License How to play | Discord | Changelog | Game autosaves every ten seconds Import your game save via file (will overwrite save) Offline Progress: ON Millisecond Interval: 50ms Maximum Ordinal Length below e0: 50ms Maximum Ordinal Length above e0: 50msĬurrent Ordinal Notation: Madore's Current Theme: Light Save your game Export your game save via file Export your game save via text Import your game save via text RESET YOUR GAME ![]()
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